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Bruce Nesmith, the senior game designer for the original The Elder Scrolls 4: Oblivion, has shared his thoughts on Bethesda and Virtuos’ new remaster and doesn't think the term "actually does it ...
With fast SSDs now commonplace, a lot of games have moved to seamless loading, but ex-Bethesda designer Bruce Nesmith explains that this isn’t really possible for Bethesda’s style of RPG.
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TheGamer on MSNWhy The Elder Scrolls 6 Has Much More To Prove Than Grand Theft Auto 6
V alve has famously always struggled to count to three. After more than a decade each since their flagship series' most ...
EX-ELDER SCROLLS, FALLOUT, AND DUNGEONS AND DRAGONS DESIGNER BRUCE NESMITH Nesmith explained that, for a game to become overwhelmingly popular like BG3, a level of mechanical streamlining is still ...
Courtesy of MachineGames and Bethesda Softworks. In an interview with VideoGamer on May 1, 2025, Bruce Nesmith, a key figure behind Oblivion and Skyrim, called loading screens a “necessary evil.” ...
Former Bethesda designer Bruce Nesmith, who worked on numerous titles at the company including Fallout 3 and The Elder Scrolls V: Skyrim has said during an interview with VideoGamer that the ...
Bruce Nesmith, Senior Game Designer on the original versions of The Elder Scrolls IV: Oblivion, has heaped praise on the newly-released remaster from Virtuos, stating that it could easily be ...
Nesmith recorded 20 points in the fourth quarter, which included going 6 of 7 from behind the arc. Some of the three pointers that Nesmith was taking and making were nothing short of incredible.
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