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To Remedy (or at least, the company's CEO), FBC: Firebreak "succeeded technically," since it reached "over 1 million players in its first 10 days." But the game also "underperformed" - especially on ...
While admitting that FBC: Firebreak 's launch on Steam "underperformed", developers Remedy have re-iterated their commitment ...
"Despite the rocky launch, we believe we have a solid game to build on." ...
Remedy's new experimental PVP online-only live game FBC Firebreak wasn't a big success at launch and the studio acknowledges ...
FBC: Firebreak, the three-player first-person shooter from Control developer Remedy Entertainment, launched back in June to ...
Recent updates have eliminated the tedious grind for upgrades, but the lack of a strong foundation underneath leaves FBC: ...
If you're going at it solo, FBC: Firebreak is going to be a rather tough game to stick with. Having played the game for about 10 hours by myself, I must add that a huge part of my enjoyment came ...
According to Virtala, FBC: Firebreak 's underperformance is due to its "initial onboarding experience and mission structure", ...
Remedy is "unsatisfied" with the sales of its live-service shooter FBC: Firebreak, as the game underperformed on Steam.
Remedy has announced the content and update plan for its three-player co-op Control spinoff, FBC: Firebreak. "It has been approximately four weeks since we launched FBC: Firebreak. During that time, ...
Remedy Entertainment’s FBC: Firebreak launched to a rocky reception, but the developer has been working diligently to update the game and improve the co-op experience. Remedy has now shared a ...
Now, in FBC: Firebreak, the anomalies have come home to roost and it’s our job to clear them out. Remedy invited me to have an early look at Firebreak, and we came away with solid sense of a ...